We crave for new sensations but soon become indifferent to them. Wonders of yesterday are today common occurrences.
Every great developer you know got there by solving problems they were unqualified to solve until they actually did it.
Start out with finding the right problem to solve. This is a combination of “what customers are asking for”, “what customers don’t even know they want yet” and “what can be solved with something simple to understand and manage”
Like designers, if you give a programmer a problem with parameters, they’ll apply every bit of genius they have to solve it in the best possible way. If you tell them how to do it, you’ll suffer the wrath of an angry God.
It can be better to copy a little code than to pull in a big library for one function. Dependency hygiene trumps code reuse.
A programmer does not primarily write code; rather, he primarily writes to another programmer about his problem solution. The understanding of this fact is the final step in his maturation as technician.
Telling a programmer there's already a library to do X is like telling a songwriter there's already a song about love.
Almost without exception, the best products are developed by teams with desire to solve a problem; not a company's need to fulfil a strategy.
(...) Thinking this way will teach you two things about computers: One, there’s no magic, no matter how much it looks like there is. There’s just work to make things look like magic. And two, it’s crazy in there.
Well-designed components are easy to replace. Eventually, they will be replaced by ones that are not so easy to replace.
Organizations which design systems are constrained to produce designs which are copies of the communication structures of these organizations.
Big data is like teenage sex: everyone talks about it, nobody really knows how to do it, everyone thinks everyone else is doing it, so everyone claims they are doing it...
And the reason these things take a generation is because ultimately we do not change people's minds. We have to wait for the previous generation to retire or die before we can get critical mass on the next idea. So it's like we look around: "Are they gone?"
There is no single development, in either technology or management
technique, which by itself promises even one order-of-magnitude
improvement within a decade in productivity, in reliability, in simplicity.